Mathieu Tremblay Software engineering student

I'm a 4th year engineering student who has always strived for quality. My ability to learn quickly allows me to pick-up new technologies and adapt easily to new environments and technologies. I have experience working on video games, mobile applications, websites and I'm always happy with the oportunity to learn new skills.


From my 5th grade of elementary school to the end of High School, I studied in the PEI (International Studies Program) at:

  • Val-des-Ormes in Rosemère (5th and 6th grade)
  • St-Gabriel in Ste-Thérèse (1st and 2nd year)
  • Rive-Nord in Bois-des-Filion (3rd, 4th and 5th year)

Then I had to choose in which CEGEP program I wanted to study, which ended up being Mathematics and Computer Science at Collège Lionel-Groulx. This is when I had my first programming class, which I ended up loving. I followed 3 programming classes and then had a project class where my teammate and I decided to do a remake of the Slenderman video game.

When I got my degree, I decided to apply to École Polytechnique de Montréal in Software Engineering, which I am now studying for the 4rd year. I've been involved in students organisation since my first year:

  • Webmaster for CEGL and CEGInfo (Software & Computer engineering students organisation)
  • Space invaders video game remake for PolyGames (Video game association)
  • STEP administrator since 2014 (Administrating the students servers)
And I've worked on various projects for school:
  • 1st year Robot project (Building and programming two robots, in C++, that work together to complete an obstacle race)
  • 2nd year Video game Project (Making a Pinball game in C++ with a C# interface)
  • 3rd year Project was expanding our 2nd project by adding networking functionalities, where I implemented most of the client/server communication
This year I will be working on a Machine Learning project.

Work Experience

Last year I interned in the Core Shell team under WDG at Microsoft in Redmond, Washington where I've worked with C++/CX and XAML.

My first internship was for Microsoft in Vancouver, Canada. I was part of what is now called The Garage, which puts together teams of interns who work during 16 weeks on creating a project from start to finish. I got to work with C#, Unity 3D, XAML, Windows Phone, the Microsoft Band and Bluetooth.

At the same time, I worked in at Galerie 2000, which is an Art Gallery in Montreal, as a Salesman, Framer and Web Developer. During the summer, I worked on creating a new website for the Gallery, which can be seen here:

Personal Projects

For the Engineering games of 2017, I've worked on building a robot that's controlled using an Arduino and a Raspberry Pi using a laptop as the controller. I was responsible for part of the UI implementation and also working with OpenCV to find the targets we were aiming for.